EndGraphics3D

Parameters

None

Description

Frees up all sprites, textures, brushes and closes the graphics display.
It is apparently a little quicker to do a ClearWorld before closing the graphics display.
This is what EndGrpahics3D does.

After calling this command you can set up a new display mode and re-create / re-load the sprites.

See Also: SpriteGraphics3D

Example

Include "Sprite Control.bb"

SpriteGraphics3D 640,80

sprite=Text3D(200,140,"Hello World!")

RenderWorld
Flip
WaitKey

EndGraphics3D
End


Index