None |
Frees up all sprites, textures, brushes and closes
the graphics display. It is apparently a little quicker to do a ClearWorld before closing the graphics display. This is what EndGrpahics3D does. After calling this command you can set up a new display mode and re-create / re-load the sprites. See Also: SpriteGraphics3D |
Include "Sprite Control.bb" SpriteGraphics3D 640,80 sprite=Text3D(200,140,"Hello World!") RenderWorld EndGraphics3D |