texhandle = GetSpriteTexture(sprite)

Parameters

sprite - handle of existing sprite

Description

Returns the texture handle of an existing sprite.

Example

Include "Sprite Control.bb"

SpriteGraphics3D 640,480

mysprite=LoadImage3D("myimage.bmp")
tex=GetSpriteTexture(mysprite)

RenderWorld
Flip
WaitKey
End


Index