sprite - handle of existing sprite horizontalflag - flip horizontally (optional) verticalflag - flip vertically (optional) |
Flips a sprite horizontally and/or vertically. Using the command without any parameters performs a horizontal flip. *NOTE: Any copies of the sprite are also affected by this command. See also: RotateImage3D |
Include "Sprite Control.bb" SpriteGraphics3D 640,480 mysprite=LoadImage3D("myimage.bmp") RenderWorld |