RotateImage3D sprite,angle#

Parameters

sprite - handle of existing sprite
angle - the angle at which to rotate the sprite

Description

Rotates a sprite to an absolute angle.
The angle# value ranges from 0 to 359.
Here are some values and how they affect the sprite:

Angle# Orientation
0 Normal
90 Clockwise by 90 degrees
180 Upside down
270 Anti-clockwise by 90 degrees

See Also: FlipImage3D

Example

Include "Sprite Control.bb"

SpriteGraphics3D 640,480

mysprite=LoadImage3D("myimage.bmp")
RotateImage3D mysprite,-47

RenderWorld
Flip
WaitKey
End


Index