sprite - handle of existing sprite width - pixel width to resize the sprite to height - pixel height to resize the sprite to |
Scales a 3d sprite entity to given 2D pixel
dimensions. You can use this function to flip sprites by supplying negative values. See Also: ImageWidth3D() and ImageHeight3D() |
Include "Sprite Control.bb" SpriteGraphics3D 640,480 mysprite=LoadImage3D("myimage.bmp") |