sprite - handle of existing sprite xoffset# - horizontal offset of handle yoffset# - vertical offset of handle |
Sets the handle (axis) of the sprite entity. Some examples of XOffset/YOffset values:
*NOTE: Any copies of the sprite are also affected by this command. See Also: MidHandle3D , ImageXHandle() , ImageYHandle() Thanks go to FredBorg for this command. |
Include "Sprite Control.bb" SpriteGraphics3D 640,480 mysprite=LoadImage3D("myimage.bmp") RenderWorld |