>HitGoal
Game::Win

>ClickShooter
Piece::EmitBullet

>PlaceShooter
Piece::TurnToOrigo

>HitRevealer
Game::RevealPaths
Piece::ChangeVisibility

>HitAccessor
Piece::ShowTargets
Piece::ChangeVisibility

>HitIOSwitch
Piece::TriggerTargets
Piece::ChangeState

>HitSwitch
Piece::ActivateCooldown

>HitTeleport
Bullet::Move

>TriggerMirror
Piece::Turn

>HitCanal
Bullet::Canal

>HitMirror
Bullet::MirrorAt
Bullet::Reset

>TriggerBlock
Piece::ChangeSolidicity
Piece::ChangeState

>HitBarrier
Piece::ActivateCooldown

>HitDuplicator
Bullet::TurnRight
Bullet::Duplicate

>CooldownSwitch
Piece::TriggerTargets

>Cooldown
Piece::ChangeState

>CooldownBarrier
Piece::ChangeSolidicity

