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BlitzMax Extended
0.8.11
Pushing Blitz to the Max.
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00001 00015 #ifndef BLITZ_HANDLE_H 00016 #define BLITZ_HANDLE_H 00017 00018 #include "_common.h" 00019 00020 BB_BEGIN_DECLS 00021 00030 BBInt bbHandleFromObject(BBObject *obj); 00031 00044 BBObject* bbHandleToObject(BBInt handle); 00045 00053 void bbHandleRelease(BBInt handle); 00054 00055 BB_END_DECLS 00056 00057 #endif // BLITZ_HANDLE_H