Blitzbasic mapengine function
tile_setanimframe (tile.tile, animation, frame)

Description
This function set animation frame number, which should be displayed next time. The map engine animate automaticaly all animation sequences - with this function, you can do this manually.

Parameter
tile.tile=tileset type handle
animation=animation number (1-65535 max)
frame=frame number (1...)

Return value
none