Object (point) |
Point is a geometrical object that is invisible in your game. The function of this object is user-defined. You can use it as a coordinate-anchor. For example, you can move the camera to this point or do runtime-operations at this point.![]() Objecttype: Object selection (point, line, rect, oval). Objectname: Objectname is always optional. You can read this value in your program. Objectpos X/Y: Object position (in pixels). Parallax X/Y: Parallax is set to 100% by default. Use 1%-99% for slower scrolling. Use 101%-200% for faster scrolling. 0% fixes the background object. |