Background |
The background-object is a fixed part of every map file. You can't remove this object. This object also stores some information for the background layer. For example, you can set the background color or a background image.![]() Background: Set the fill mode for the background (without, color, image, masked image) Color: Set a background color (or a mask color) here. Imagefile: Set a background image here. The button with the left-arrow will remove the image from the background. Imagepos X/Y: Set the offset position of the background image here. Parallax X/Y: Parallax is set to 100% by default. Use 1%-99% for slower scrolling. Use 101%-200% for faster scrolling. 0% fixes the background object. Mapwidth, Mapheight: Optional values for limiting map size - you can read these values in your game. Password: Password for map file encryption. This won't allow anybody to be able to use your maps in other games. |