News v1.5
New: Mapeditor display language selection at first start.

New: Map2Xml-converter added. This are only php-scripts. XML-files are useful for flashbased games.

Changes: Rpg-example updated.


News v1.4
New: Variables-editor added. Use max. 65535 variables per object (name and value max. 255 chars).

New: Endless layer repeat added to rectangular layer - save memory using background- and foreground-layers (gras, rain).

New: Datalayer depth 1 and 2 bit added - for smaller map files.

New: Default tile values are now stored only, if you use this - for smaller map files.

New: Added java-sources for mobile gadgets.


News v1.3
New: Tilemenu-autozoom added to setup-window.

Changes: New tile-menu. Now, you can enable original tileset layout. And you see a warning-symbol, if layer depth is not high enough.



Changes: Updated documentation. You find in right menu complete mapengine function reference. Added new link-section to the docs.

Bugfix: Block-Object displayed a dummy error message after loading.

Bugfix: Small problems with empty tilesets and BB-debugger (frame default value). map_load()-function was modified.


News v1.2
Note: Please update tile_animate() function from mapengine in your game.

New: You can add to each tile or each animation a bytevalue in tileset-editor (0-255). You can read out this default tile values in your game. Optionaly, draw automaticaly this values to datalayer. Please enable some options for this in setup-dialog: "Draw default tile values to datalayer" and "Copy, cut or paste tilelayer and datalayer at the same time".

New: Added new combobox to display some additional numbers oder values.

New: Option added to setup-menu (hold images in sysram)

New: Left click on objectlist = normal selection, right click on objectlist = scroll to object

New: Shortcut CONTROL+E run custom export.exe-file to export opened map.
(Commandline: export.exe mappath:password). Write your own exporter (for GBA etc).

New: Added PureBasic and C++ source codes. They are only in alpha-stage - authors had no time to finish this.

Changes: Editor zoom automaticaly tiles with less than 17px width in tilemenu.

News v1.1
New: Backup+restore-functions added (check new shortcuts!).
New: Hold left control key and click on paste icon - at this way, you don't paste empty tiles.

New: Sourcecode documentation added.

New: Map-samples and code-samples added.

New: Red star behind object name display included metadata.

New: Editor display opened filename in window title.

New: Filedialog jump always to current map-path.

New: Commandline added to load maps direct with doubleclick (please bind map-filetype with mapeditor for this).

Bugfix: Crash after loading map file from other dir than app-dir.

Bugfix: Crash after loading map file while clipboard memory is used.

Bugfix: Tile compensation do not work with datalayer (Iso2, Hex1, Hex2).

Bugfix: Preview don't load map-file from editor (problem with space-chars in path-name).


News v1.0
First official release