Copy&Paste
Universal Map Editor includes an intelligent copy&paste system. It is similar to MS Excell - so you should have no problems with it.
Short descriptions:

cut selection

copy selection / duplicate object

paste selection

But here are some tips. Create a new layer and draw some tiles into it. With the mark-tool, you can mark a rectangular area. Click on the copy-icon and all the selected tiles will be copied into a separate memory block. Select one tile elsewhere to define the start-position. Click on the paste-icon and the result should look smilar to this:



But map editor can do even more! If you select more than one tile for pasting, the map editor passes the copied block to this new selection. The pasted selection will look stretched. Copy a minimum 3x3 block for best results.



The map editor includes an "shift compensation algorithm". This function prevents tile-disintegration if you paste into an isometric2, hexagonal1 or hexagonal2 layer. You should select only one start-position. If you don't need this feature, please select a larger area.



You can duplicate a complete layer or object. Remove any active tile selection (if one exists). Click on the copy-icon and you will find a new object in the object-menu.



It is possible to transfer a selection from one layer to another. And you won't lose clipboard-information if you open another file. But a warning-message will pop up. Note: Tilesets should be the same or similar. Animation counts should be identical.

If you don't like pasting empty tiles, please hold left control key and klick on paste icon.