AVA.Gfx: | Constants | Globals | Functions | Types | Modinfo | Source |
ClampedImage , EmbossedFont , FilteredImage , ManagedImage , MaskedImage , MipmappedImage , ShadowFont , SmartShader , SmoothFont |
AdditiveBlend , AlphaBlend , ClearBlend , LightBlend , LightBlend2 , LightBlend3 , OnAlphaBlend , ReverseLightBlend , ShadeBlend , SolidBlend |
TAvaGraphics | Die Objektklasse für die Grafikausgabe. |
TAvaGraphicsDriver | Die Objektklasse für den Grafiktreiber. |
TAvaGraphicsEngine | Die Objektklasse für die Grafikengine. |
TColor | |
TFontColor | |
TImage | |
TImageFont | TImageFont Objekt. |
TImageFontGlyph | TImageFontGlyph Objekt. |
TMediaImageFontLoader | |
TMediaImageLoader | |
TMediaShaderLoader | |
TPoly | |
TShader | |
TShaderUniform | |
TSprite | |
TVertex |
Const ClampedImage:Int |
Const EmbossedFont:Int |
Const FilteredImage:Int |
Const ManagedImage:Int |
Const MaskedImage:Int |
Const MipmappedImage:Int |
Const ShadowFont:Int |
Const SmartShader:Int |
Const SmoothFont:Int |
Global AdditiveBlend:Int | |
Description | [ BlendMode : AdditiveBlend ] |
Global AlphaBlend:Int | |
Description | [ BlendMode : AlphaBlend ] |
Global ClearBlend:Int | |
Description | [ BlendMode : ClearBlend ] |
Global LightBlend:Int | |
Description | [ BlendMode : LightBlend ] |
Global LightBlend2:Int | |
Description | [ BlendMode : LightBlend2 ] |
Global LightBlend3:Int | |
Description | [ BlendMode : LightBlend3 ] |
Global OnAlphaBlend:Int | |
Description | [ BlendMode : OnAlphaBlend ] |
Global ReverseLightBlend:Int | |
Description | [ BlendMode : ReverseLightBlend ] |
Global ShadeBlend:Int | |
Description | [ BlendMode : ShadeBlend ] |
Global SolidBlend:Int | |
Description | [ BlendMode : SolidBlend ] |
Function AddBlendMode:Int ( BlendFunc:Int [ ] ) |
Function AddMediaImage ( Handle:String, File:String, Flags:Int = -1, Handle_X:Float = 0.00, Handle_Y:Float = 0.00 ) |
Function AddMediaImageFont ( Handle:String, File:String, Size:Int, Flags:Int = -1 ) |
Function AddMediaShader ( Handle:String, VertexFile:String, FragmentFile:String, Flags:Int = -1 ) |
Function AspectX:Float ( ) |
Function AspectY:Float ( ) |
Function AvaGraphics:TGraphics ( Width:Int, Height:Int, Depth:Int = 0, Hertz:Int = 60, Flags:Int = GRAPHICS_BACKBUFFER ) |
Function AvaGraphicsDriver:TAvaGraphicsDriver ( ) |
Function AvaIntro ( ) |
Function AvaLogo ( phase:Float, phase2:Float ) |
Function BufferHeight:Int ( ) |
Function BufferWidth:Int ( ) |
Function Cls ( Flags:Int = GL_COLOR_BUFFER_BIT ) |
Function ClsAcccum ( ) |
Function ClsDepth ( ) |
Function ClsStencil ( ) |
Function ContinueDraw ( ) |
Function CopySprite:TSprite ( Sprite:TSprite ) |
Function CreateColor:TColor ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function CreateColorRef:TColor ( Name:String, r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function CreateFontColor:TFontColor ( Color1:Float [ ], Color2:Float [ ], Color3:Float [ ] ) |
Function CreateImage:TImage ( Width:Int, Height:Int, flags:Int = -1, Handle_X:Float = 0.00, Handle_Y:Float = 0.00 ) |
Function CreatePoly:TPoly ( ) |
Function DepthRangeFar:Float ( ) |
Function DepthRangeNear:Float ( ) |
Function DisableBlend ( ) |
Function DisplayHeight:Int ( ) |
Function DisplayWidth:Int ( ) |
Function DrawFrame ( x:Float, y:Float, width:Float, height:Float, size:Float = 1.00, z:Float = 0.00 ) |
Function DrawImage ( n:TImage, x:Float, y:Float, frame:Int = 0 ) |
Function DrawImageRect ( n:TImage, x:Float, y:Float, width:Float, height:Float, frame:Int = 0 ) |
Function DrawInvRhomb ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawInvRhombFrame ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawLine ( x1:Float, y1:Float, x2:Float, y2:Float, z:Float = 0.00 ) |
Function DrawLineFrame ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawLineLoop ( xy:Float [ ], z:Float = 0.00 ) |
Function DrawLineRing ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawLines ( xy:Float [ ], z:Float = 0.00 ) |
Function DrawLineStrip ( xy:Float [ ], z:Float = 0.00 ) |
Function DrawMaskedImage ( Image:TImage, Mask:TImage, x:Float, y:Float ) |
Function DrawMaskedImageRect ( Image:TImage, Mask:TImage, x:Float, y:Float, width:Float, height:Float ) |
Function DrawOval ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawPixmap:TPixmap ( Pixmap:TPixmap, X:Int, Y:Int ) |
Function DrawPoly ( Poly:TPoly, Shrink:Double = 0.00, z:Float = 0.00 ) |
Function DrawPolyFrame ( Poly:TPoly, Size:Double, Shrink:Double = 0.00, z:Float = 0.00 ) |
Function DrawPolygon ( xy:Float [ ], uv:Float [ ] = Null, rgba:Float [ ] = Null, z:Float = 0.00 ) |
Function DrawRect ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawRhomb ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawRhombFrame ( x:Float, y:Float, width:Float, height:Float, z:Float = 0.00 ) |
Function DrawRing ( x:Float, y:Float, width:Float, height:Float, size:Float = 1.00, z:Float = 0.00 ) |
Function DrawRoundFrame ( x:Float, y:Float, width:Float, height:Float, round:Float = 16.00, size:Float = 1.00, z:Float = 0.00 ) |
Function DrawRoundRect ( x:Float, y:Float, width:Float, height:Float, round:Float = 16.00, z:Float = 0.00 ) |
Function DrawShadow ( coords:Float [ ], length:Float = 16.00, Alpha_1:Float = 0.35, Alpha_2:Float = 0.00, z:Float = 0.00 ) |
Function DrawSprite ( Sprite:TSprite, Frame:Int = 0 ) |
Function DrawText ( Text:String, x:Float, y:Float, hx:Float = 0.00, hy:Float = 0.00, z:Float = 0.00 ) |
Function DrawVertex ( x:Float, y:Float, z:Float = 0.00, u:Float = 0.00, v:Float = 0.00, r:Float = 1.00, g:Float = 1.00, b:Float = 1.00, a:Float = 1.00, Transform:Byte = True ) |
Function EnableBlend ( ) |
Function EndDraw ( ) |
Function FPS:Int ( ) |
Function GetAspect ( x:Float Var, y:Float Var ) |
Function GetBlend:Int ( ) |
Function GetBlendEQ:Int ( ) |
Function GetBuffer:TImage ( ) |
Function GetClsColor ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetColor ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetColor2 ( r:Float Var, g:Float Var, b:Float Var ) |
Function GetColorOffset ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetColorScale ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetDisplay ( Width:Int Var, Height:Int Var ) |
Function GetFontColor1 ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetFontColor2 ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetFontColor3 ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetImageFont:TImageFont ( ) |
Function GetImageFontImages:TImage [ ] ( Font:TImageFont ) |
Function GetMediaImage:TImage ( Handle:String ) |
Function GetMediaImageFont:TImageFont ( Handle:String ) |
Function GetMediaShader:TShader ( Handle:String ) |
Function GetOrigin ( x:Float Var, y:Float Var, z:Float Var ) |
Function GetOvalColor1 ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetOvalColor2 ( r:Float Var, g:Float Var, b:Float Var, a:Float Var ) |
Function GetPolyMode:Int ( ) |
Function GetProjection ( x:Float Var, y:Float Var, width:Float Var, height:Float Var ) |
Function GetScale ( x:Float Var, y:Float Var, z:Float Var ) |
Function GetShader:TShader ( ) |
Function GetTexture:TImage ( Unit:Int = 0 ) |
Function GetUniform:TShaderUniform ( Shader:TShader, Name:String ) |
Function GetUVSwap:Byte ( ) |
Function GetViewport ( X:Int Var, Y:Int Var, Width:Int Var, Height:Int Var ) |
Function GetViewportArray:Int [ ] ( ) |
Function GetXYSwap:Byte ( ) |
Function GetYZSwap:Byte ( ) |
Function GrabBackBuffer:TPixmap ( ) |
Function GrabFrontBuffer:TPixmap ( ) |
Function GrabPixmap:TPixmap ( x:Int, y:Int, width:Int, height:Int, GL_BUFFER:Int = GL_BACK ) |
Function ImageFontMoveChars ( Font:TImageFont, FirstChar:Int, LastChar:Int, Move:Float ) |
Function ImageFontReplaceGlyph:TImageFontGlyph ( Font:TImageFont, Char:Int, Image:TImage ) |
Function ImageFontScaleCharAdvance ( Font:TImageFont, Char:Int, Scale:Float ) |
Function ImageFontScaleChars ( Font:TImageFont, FirstChar:Int, LastChar:Int, Scale:Float ) |
Function ImageHeight:Int ( n:TImage, Frame:Int = 0 ) |
Function ImageWidth:Int ( n:TImage, Frame:Int = 0 ) |
Function InvTransform2D ( x:Float Var, y:Float Var ) |
Function InvTransform3D ( x:Float Var, y:Float Var, z:Float Var ) |
Function LinkLoadImage ( FunctionArray:TPixmap ( Source:TPixmap, Flags:Int ) [ ] ) |
Function LoadAnimImage:TImage ( Source:Object, FrameCount_X:Int, FrameCount_Y:Int, Flags:Int = -1, Handle_X:Float = 0.00, Handle_Y:Float = 0.00 ) |
Function LoadImage:TImage ( Source:Object, Flags:Int = -1, Handle_X:Float = 0.00, Handle_Y:Float = 0.00 ) |
Function LoadImageFont:TImageFont ( URL:Object, Size:Int, Style:Int = -1) |
Function LoadImageGroup:TImage [ ] ( Url:Object, Flags:Int = -1, Handle_X:Float = 0.00, Handle_Y:Float = 0.00 ) |
Function LoadPixmapGroup:TPixmap [ ] ( Url:Object ) |
Function LoadShader:TShader ( VertexShader_Url:Object, FragmentShader_Url:Object, Flags:Int = -1 ) |
Function LoadSprite:TSprite ( URL:Object, Flags:Int = -1 ) |
Function LockProjection ( ) |
Function MaxTextureUnits:Int ( ) |
Function OriginX:Float ( ) |
Function OriginY:Float ( ) |
Function OriginZ:Float ( ) |
Function Plot ( x:Float, y:Float, size:Float = 1.00, z:Float = 0.00 ) |
Function PointInPoly_VertexArray:Byte ( px:Float, py:Float, Vertices:TVertex [ ] ) |
Function PointInViewport:Byte ( Point_x:Float, Point_y:Float, Transform:Byte = False ) |
Function PopAlphaFunc ( ) |
Function PopAlphaTest ( ) |
Function PopAspect ( ) |
Function PopBlend ( ) |
Function PopBlendEQ ( ) |
Function PopBuffer ( ) |
Function PopClsColor ( ) |
Function PopColor ( ) |
Function PopColor2 ( ) |
Function PopColorOffset ( ) |
Function PopColorScale ( ) |
Function PopDepth ( ) |
Function PopDepthFunc ( ) |
Function PopDepthRange ( ) |
Function PopDepthTest ( ) |
Function PopDisplay ( ) |
Function PopFontColor1 ( ) |
Function PopFontColor2 ( ) |
Function PopFontColor3 ( ) |
Function PopFontColorObject ( Color:TFontColor ) |
Function PopHandle ( ) |
Function PopImageFont ( ) |
Function PopLineWidth ( ) |
Function PopOffset ( ) |
Function PopOrigin ( ) |
Function PopOvalCenter ( ) |
Function PopOvalColor1 ( ) |
Function PopOvalColor2 ( ) |
Function PopOvalRadius ( ) |
Function PopPointSize ( ) |
Function PopPolyMode ( ) |
Function PopProjectFunc ( ) |
Function PopProjection ( ) |
Function PopRotation ( ) |
Function PopScale ( ) |
Function PopShader ( ) |
Function PopTexture ( Unit:Int = 0 ) |
Function PopUVHandle ( ) |
Function PopUVOffset ( ) |
Function PopUVOrigin ( ) |
Function PopUVRotation ( ) |
Function PopUVScale ( ) |
Function PopUVSwap ( ) |
Function PopViewport ( ) |
Function PopXYSwap ( ) |
Function PopYZSwap ( ) |
Function PushAlphaFunc ( func:Int, value:Float ) |
Function PushAlphaTest ( Enabled:Byte ) |
Function PushAspect ( x:Float, y:Float, relative:Byte = False ) |
Function PushBlend ( mode:Int ) |
Function PushBlendEQ ( mode:Int ) |
Function PushBuffer ( n:TImage ) |
Function PushClsColor ( r:Float, g:Float, b:Float, a:Float = 0.00 ) |
Function PushColor ( r:Float, g:Float, b:Float, a:Float = 1.00, relative:Byte = False ) |
Function PushColor2 ( r:Float, g:Float, b:Float ) |
Function PushColorObject ( Color:TColor, Relative:Byte = False ) |
Function PushColorOffset ( r:Float, g:Float, b:Float, a:Float = 1.00, relative:Byte = False ) |
Function PushColorRef ( Name:String, Relative:Byte = false ) |
Function PushColorScale ( r:Float, g:Float, b:Float, a:Float = 1.00, relative:Byte = False ) |
Function PushDepth ( z:Float, relative:Byte = False ) |
Function PushDepthFunc ( func:Int ) |
Function PushDepthRange ( Near:Float, Far:Float, relative:Byte = False ) |
Function PushDepthTest ( Enabled:Byte ) |
Function PushDisplay ( Width:Int, Height:Int ) |
Function PushFontColor1 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function PushFontColor2 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function PushFontColor3 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function PushFontColorObject ( Color:TFontColor ) |
Function PushHandle ( x:Float, y:Float, z:Float = 0.00, relative:Byte = False ) |
Function PushImageFont ( Font:TImageFont ) |
Function PushLineWidth ( size:Float ) |
Function PushOffset ( x:Float, y:Float, z:Float = 0.00, relative:Byte = False ) |
Function PushOrigin ( x:Float, y:Float, z:Float = 0.00, relative:Byte = False ) |
Function PushOvalCenter ( x:Float, y:Float ) |
Function PushOvalColor1 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function PushOvalColor2 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function PushOvalRadius ( start:Float, range:Float ) |
Function PushPointSize ( size:Float ) |
Function PushPolyMode ( mode:Int ) |
Function PushProjectFunc ( func ( x:Float Var, y:Float Var, z:Float Var, u:Float Var, v:Float Var, r:Float Var, g:Float Var, b:Float Var, a:Float Var, unit:Int ) ) |
Function PushProjection ( x:Float, y:Float, width:Float, height:Float ) |
Function PushRotation ( a:Float, relative:Byte = False ) |
Function PushScale ( x:Float, y:Float, z:Float = 1.00, relative:Byte = False ) |
Function PushShader ( n:TShader ) |
Function PushTexture ( n:TImage, Unit:Int = 0, SmartShaderMode:Int = 1 ) |
Function PushUVHandle ( x:Float, y:Float, relative:Byte = False ) |
Function PushUVOffset ( x:Float, y:Float, relative:Byte = False ) |
Function PushUVOrigin ( x:Float, y:Float, relative:Byte = False ) |
Function PushUVRotation ( a:Float, relative:Byte = False ) |
Function PushUVScale ( x:Float, y:Float, relative:Byte = False ) |
Function PushUVSwap ( enabled:Byte ) |
Function PushViewport ( x:Int, y:Int, Width:Int, Height:Int, relative:Byte = False ) |
Function PushXYSwap ( enabled:Byte ) |
Function PushYZSwap ( enabled:Byte ) |
Function RectInViewport:Byte ( Rect_x:Float, Rect_y:Float, Rect_Width:Float, Rect_Height:Float, Transform:Byte = False ) |
Function RenderedPolys:Int ( ) |
Function RenderedTriangles:Int ( ) |
Function RenderedVertices:Int ( ) |
Function ResetAlphaFunc ( func:Int, value:Float ) |
Function ResetAlphaTest ( Enabled:Byte ) |
Function ResetAspect ( ) |
Function ResetBlend ( ) |
Function ResetBlendEQ ( ) |
Function ResetClsColor ( ) |
Function ResetColor ( ) |
Function ResetColor2 ( ) |
Function ResetColorOffset ( ) |
Function ResetColorScale ( ) |
Function ResetDepth ( ) |
Function ResetDepthFunc ( ) |
Function ResetDepthRange ( ) |
Function ResetDepthTest ( ) |
Function ResetDisplay ( ) |
Function ResetFontColor1 ( ) |
Function ResetFontColor2 ( ) |
Function ResetFontColor3 ( ) |
Function ResetHandle ( ) |
Function ResetImageFont ( ) |
Function ResetLineWidth ( ) |
Function ResetOffset ( ) |
Function ResetOrigin ( ) |
Function ResetOvalCenter ( ) |
Function ResetOvalColor1 ( ) |
Function ResetOvalColor2 ( ) |
Function ResetOvalRadius ( ) |
Function ResetPointSize ( ) |
Function ResetPolyMode ( ) |
Function ResetProjectFunc ( ) |
Function ResetProjection ( ) |
Function ResetRotation( ) |
Function ResetScale ( ) |
Function ResetShader ( ) |
Function ResetUVHandle ( ) |
Function ResetUVOffset ( ) |
Function ResetUVOrigin ( ) |
Function ResetUVRotation( ) |
Function ResetUVScale ( ) |
Function ResetUVSwap ( ) |
Function ResetViewport ( ) |
Function ResetXYSwap ( ) |
Function ResetYZSwap ( ) |
Function SavePixmapGroup ( Url:Object, Pixmap:TPixmap [ ] ) |
Function SaveSprite ( Sprite:TSprite, URL:Object, Flags:Int = -1 ) |
Function ScaleX:Float ( ) |
Function ScaleY:Float ( ) |
Function ScaleZ:Float ( ) |
Function Screenshot ( ) |
Function SetAlphaFunc ( func:Int, value:Float ) |
Function SetAlphaTest ( Enabled:Byte ) |
Function SetAspect ( x:Float, y:Float, relative:Byte = False ) |
Function SetBlend ( mode:Int ) |
Function SetBlendEQ ( mode:Int ) |
Function SetBuffer ( n:TImage ) |
Function SetClsColor ( r:Float, g:Float, b:Float, a:Float = 0.00 ) |
Function SetColor ( r:Float, g:Float, b:Float, a:Float = 1.00, relative:Byte = False ) |
Function SetColor2 ( r:Float, g:Float, b:Float ) |
Function SetColorObject ( Color:TColor, Relative:Byte = False ) |
Function SetColorOffset ( r:Float, g:Float, b:Float, a:Float = 1.00, relative:Byte = False ) |
Function SetColorRef ( Name:String, Relative:Byte = False ) |
Function SetColorScale ( r:Float, g:Float, b:Float, a:Float = 1.00, relative:Byte = False ) |
Function SetDepth ( z:Float, relative:Byte = False ) |
Function SetDepthFunc ( func:Int ) |
Function SetDepthRange ( Near:Float, Far:Float, relative:Byte = False ) |
Function SetDepthTest ( Enabled:Byte ) |
Function SetDisplay ( Width:Int, Height:Int ) |
Function SetFontColor1 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function SetFontColor2 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function SetFontColor3 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function SetFontColorObject ( Color:TFontColor ) |
Function SetHandle ( x:Float, y:Float, z:Float = 0.00, relative:Byte = False ) |
Function SetImageFont ( Font:TImageFont ) |
Function SetImageFontAutoFlags ( Flags:Int ) |
Function SetLineWidth ( size:Float ) |
Function SetOffset ( x:Float, y:Float, z:Float = 0.00, relative:Byte = False ) |
Function SetOrigin ( x:Float, y:Float, z:Float = 0.00, relative:Byte = False ) |
Function SetOvalCenter ( x:Float, y:Float ) |
Function SetOvalColor1 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function SetOvalColor2 ( r:Float, g:Float, b:Float, a:Float = 1.00 ) |
Function SetOvalMaxSegments ( num:Int = 512 ) |
Function SetOvalMinSegments ( num:Int = 16 ) |
Function SetOvalRadius ( start:Float, range:Float ) |
Function SetOvalSegmenting ( value:Int = 8 ) |
Function SetPointSize ( size:Float ) |
Function SetPolyMode ( mode:Int ) |
Function SetProjectFunc ( func ( x:Float Var, y:Float Var, z:Float Var, u:Float Var, v:Float Var, r:Float Var, g:Float Var, b:Float Var, a:Float Var, unit:Int ) ) |
Function SetProjection ( x:Float, y:Float, width:Float, height:Float ) |
Function SetRotation ( a:Float, relative:Byte = False ) |
Function SetScale ( x:Float, y:Float, z:Float = 1.00, relative:Byte = False ) |
Function SetScreenshotFile ( File:String ) |
Function SetScreenshotFolder ( Folder:String ) |
Function SetScreenshotFormat ( Format:String ) |
Function SetShader ( n:TShader ) |
Function SetShaderAutoFlags ( Flags:Int ) |
Function SetTexture ( n:TImage, Unit:Int = 0, SmartShaderMode:Int = 1 ) |
Function SetUVHandle ( x:Float, y:Float, relative:Byte = False ) |
Function SetUVOffset ( x:Float, y:Float, relative:Byte = False ) |
Function SetUVOrigin ( x:Float, y:Float, relative:Byte = False ) |
Function SetUVRotation ( a:Float, relative:Byte = False ) |
Function SetUVScale ( x:Float, y:Float, relative:Byte = False ) |
Function SetUVSwap ( enabled:Byte ) |
Function SetViewport ( x:Int, y:Int, Width:Int, Height:Int, relative:Byte = False ) |
Function SetXYSwap ( enabled:Byte ) |
Function SetYZSwap ( enabled:Byte ) |
Function ShadersAvail:Byte ( ) |
Function StartDraw ( mode:Int ) |
Function StopDraw ( ) |
Function TextHeight:Int ( Text:String ) |
Function TextWidth:Float ( Text:String ) |
Function TileImage ( n:TImage, x:Float, y:Float, frame:Int = 0 ) |
Function Transform2D ( x:Float Var, y:Float Var ) |
Function Transform3D ( x:Float Var, y:Float Var, z:Float Var ) |
Function Triangulate2D_EarClipping:TVertex [ ] ( BaseVertices:TVertex [ ] ) |
Function UnlockProjection ( ) |
Function UpdateUniform ( Uniform:TShaderUniform, Value:Object ) |
Function ViewportHeight:Int ( ) |
Function ViewportWidth:Int ( ) |
Function ViewportX:Int ( ) |
Function ViewportY:Int ( ) |
Type TAvaGraphics Extends TGraphics | |
Description | Die Objektklasse für die Grafikausgabe. |
Type TAvaGraphicsDriver Extends TGraphicsDriver | |
Description | Die Objektklasse für den Grafiktreiber. |
Type TAvaGraphicsEngine | |
Description | Die Objektklasse für die Grafikengine. |
Type TColor |
Type TFontColor |
Type TImage |
Type TImageFont | |
Description | TImageFont Objekt. |
Type TImageFontGlyph | |
Description | TImageFontGlyph Objekt. |
Type TMediaImageFontLoader Extends TMediaLoader |
Type TMediaImageLoader Extends TMediaLoader |
Type TMediaShaderLoader Extends TMediaLoader |
Type TPoly |
Type TShader |
Type TShaderUniform |
Type TSprite |
Type TVertex |
Version | 1.17 |
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Authors | Ava Vanessa Poldrack |
Copyright | Ava Vanessa Poldrack |