Racing Physics Stress Test
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ozzi789 |
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All the old versions worked and run at a good speed (300-400 fps. q9400, 8800 GT SLI)
The newest versions gives me a mav (windows 7 64x) Anyway the Windows of the Cars allways flashed funny, is this normal? They turn light blue just for like 1-2 Seconds. But i need to say, great physics/handling & graphics ![]() |
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0x2B || ! 0x2B
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Starwar |
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I agree to Eingeproggt.
300mp/h is not possible in the first gear ![]() The graphics are very good, but the rrear window is flickering. But i think it feels like driving on ice or something. Using the handbrake is more easy than using the normal one. Keep on coding ![]() |
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PSY |
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Hey smr,
I keep getting MAVs with Win7 / 32bit unless I set filtering to 0. FPS are moving pretty constantly around 60fps, both in fullscreen and windowed mode (8800GT) GFX and physics are very neat. Nice work you did there ![]() Criticism: The windows are flickering periodically The car drifts too early. The back is too loose. L8er, PSY |
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PSY LABS Games
Coders don't die, they just gosub without return |
smr597 |
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Hey ozzi789, did you also try switching of the filtering?
Anyway to others, hmm in real world when you switch in 300 kmh from 6 gear to the 1 the engine would explode haha. I am working on the tire model, because it's somehow acting wrong i know, i'll try to release a new version soon with hopefully alot of improvements, so stay tuned! And that window flicer is the blitz3d alpha problem, i have two alpha models layered on each other. Basically i clone my mesh and add a blending&reflections to it, but that makes two alpha meshes, im not sure how to get rid of that problem... because alpha zordering did not work |
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