Neues Update von BlitzMax 1.20
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remaBetreff: Neues Update von BlitzMax 1.20 |
Fr, Apr 28, 2006 10:08 Antworten mit Zitat |
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Wie immer zu finden unter: http://www.blitzbasic.com/Community/_index_.php
Mark Sibly hat Folgendes geschrieben: Hi all,
No major changes/additions, just a bunch of tweaks and fixes. This also features our new, hopefully not-too-dodgy updater: DO NOT REMOVE your existing installation when updating with this new updater! Updating a 1.18 installation should be dead simple, but you'll need to rebuild any 3rd party modules for installations prior to 1.18. It is our goal to keep things backward compatible from 1.18 onwards - ie: any modules built under 1.18 or greater should NOT require rebuilding for future versions of BlitzMax. Please post any issues you have with the update/updater here - bugs in the bug reports forum etc. Hier die Details: Zitat: ***** 1.20 Release *****
+ (BRL.FileSystem) Added CopyDir/CopyFile. + (BCC) Fixed export/import of longs. + (BRL.Graphics) Fixed soft synced Flip so it doesn't overflow after 4+ hours. + (Bank) Added Lock/Unlock semantics to replace the direct buffer access. See LockBank/UnlockBank/TBank.Lock/TBank.Unlock - please use these instead of BankBuf/TBank.Buf in future. + (BCC) Fixed Incbin so it doesn't matter where it is in code. + (BCC) Tidied up $z and $w again. These can now only be used with extern functions AND function pointers! + (BCC) Fixed imports of const Nans/Infs. + (BRL.Math) Added IsNan, IsInf + (BRL.LinkedList) Added optional CompareFunc parameter to SortList + (BRL.Graphics) Added DefaultGraphicsFlags() Function + (BRL.Hook) Added Context parameter to RemoveHook function + (BRL.MaxGUI) GraphicsFlags removed from CreatePanel, panels now use Graphic's DefaultGraphicsFlags + (BRL.MaxGUI) Added range checking on gadget item parameters + (BRL.FLTKMaxGUI) Fixed ClearListItems + (BRL.FLTKMaxGUI) Fixed some keyboard focus problems + (BRL.FLTKMaxGUI) Fixed case sensitive shortcut keys issue with fltk1.1.7 + (BRL.FLTKMaxGUI) Fixed Canvas depthbuffers + (BRL.CocoaMaxGUI) Fixed DisableGadget for TextFields, Sliders and Menus + (BRL.CocoaMaxGUI) Stopped TreeViewNode with iconstrip crashing with no icon (icon=-1) + (BRL.CocoaMaxGUI) Stopped stepper Slider value from wrapping around + (BRL.CocoaMaxGUI) Fixed TextField to scroll single line correctly + (BRL.CocoaMaxGUI) Added out of range error checks for TextArea commands + (BRL.Win32MaxGUI) Fixed menu problem with new const cstr() implementation + (BRL.Win32MaxGUI) Fixed memory leak in cstr() implementation (should be const) + (BRL.Win32MaxGUI) TextArea gadgets now use unicode + (BRL.Win32MaxGUI) Fixed SLIDER_STEPPER sliders reporting decremented values + (BRL.Win32MaxGUI) Fixed GadgetHidden() + (BRL.System) Added Linux X11 import to remove glgraphics.mod dependency + (Pub.Lua) Moved to Axe.Lua + (BCC/BMK etc) Added macos x86 support. + (BRL.GNet) Fixed low level send/recv leaks. + (BCC) Added $w support for 16 bit wide chars. |
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Hummelpups |
Fr, Apr 28, 2006 10:18 Antworten mit Zitat |
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Sehr sehr cool, werde mir das gleich mal rein ziehen wenn ich
wieder zuhause bin. Die Updates der GUI gefallen mir. IMurDOOM |
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blucode - webdesign - Ressource - NetzwerkSim
BlitzBasic 2D - BlitzMax - MaxGUI - Monkey - BlitzPlus |
Sensenwerk |
Fr, Apr 28, 2006 14:46 Antworten mit Zitat |
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Jo ganz nett des Update.
Besonders allerdings empfiehlt es sich jetzt bmps zu laden. Einfach mal testen. .-. |
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L'enfer, c'est les autres. (Jean Paul Sartre)
Havoc ~40% done Sensenwerk.eu |
rema |
Sa, Apr 29, 2006 8:59 Antworten mit Zitat |
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Neue Updates über SyncMods...
So wie es aussieht hat es noch ein paar Bug's. Einfach (alle paar Tage) per SyncMods aktualliesieren. |
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- Zuletzt bearbeitet von rema am Sa, Apr 29, 2006 11:36, insgesamt einmal bearbeitet
d-bug |
Sa, Apr 29, 2006 11:14 Antworten mit Zitat |
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Ich sag dazu nur : jpeg error_exit shit | ||
Dreamora |
Sa, Apr 29, 2006 12:14 Antworten mit Zitat |
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Und schon ist ein libjpg / jpgloader / graphics update aufm Sync | ||
Ihr findet die aktuellen Projekte unter Gayasoft und könnt mich unter @gayasoft auf Twitter erreichen. |
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