Help me to porting small code C > Blitzmax
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SsolidThinkKBetreff: Help me to porting small code C > Blitzmax |
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Hello,
Sorry for write in bad english, ![]() i want porting this C code in Blitzmax code, help me...please Code: [AUSKLAPPEN] double ts[SIZE], A[SIZE], B[SIZE], P[SIZE]; main() { int i, k, p, N, L; double avg, y, sum, psmax; /* read in and scale data points */ i = 0; while(scanf("%lf", &y) != EOF) { ts[i] = y/1000.0; i += 1; } /* get rid of last point and make sure # of data points is even */ if((i%2) == 0) i -= 2; else i -= 1; L = i; N = L/2; thank you |
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ComNik |
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BlitzMax: [AUSKLAPPEN]
But i looks like the code is not complete. I highly recommend reading that: http://www.2dgamecreators.com/blitzmax/resources/ So far... |
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WIP: Vorx.Engine |
Dreamora |
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Please post english questions on the regular Blitz boards (http://www.blitzbasic.com).
Postings made here are expected to be in german (not bablefish / google translator german but native german) |
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Ihr findet die aktuellen Projekte unter Gayasoft und könnt mich unter @gayasoft auf Twitter erreichen. |
SsolidThinkK |
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ComNik hat Folgendes geschrieben: BlitzMax: [AUSKLAPPEN]
But i looks like the code is not complete. I highly recommend reading that: http://www.2dgamecreators.com/blitzmax/resources/ So far... thank you for your kind reply. |
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