Starfare
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XeresModerator |
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Bei mir läufts... seehr stockend -> https://www.blitzforum.de/upload/file.php?id=8572
In Fenster wie Vollbild lädt es ordentlich, spielt die Hintergrund Musik ab, aber scheint sonst nur alle Sekunde den Mauszeiger neu zu zeichnen. Der Screen ist, nachdem ich auf "Learn to Play"geklickt habe; irgendwie wird alles übereinander gezeichnet. Log: Code: [AUSKLAPPEN] Starfare beta [b1904] Debugging Log
All your base are belong to us!! Loading assets/base/effects/expshells.txt... Loading assets/base/effects/flarebig.txt... Loading assets/base/effects/flarelarge.txt... Loading assets/base/effects/flaresmall.txt... Loading assets/base/effects/roundsparks.txt... Loading assets/base/effects/shockwave.txt... Loading assets/base/effects/sparks.txt... Loading assets/base/effects/trails.txt... Loading assets/base/fractions/africoncordat.txt... Loading assets/base/fractions/asiacon.txt... Loading assets/base/fractions/eurasunion.txt... Loading assets/base/fractions/westalli.txt... Loading assets/base/images/antifow.png... Loading assets/base/images/bt_attack.png... Loading assets/base/images/bt_cease.png... Loading assets/base/images/dissort.png... Loading assets/base/images/engineflare.png... Loading assets/base/images/explosion1.jpg... Loading assets/base/images/explosion2.png... Loading assets/base/images/firering.png... Loading assets/base/images/flare01.png... Loading assets/base/images/flare02.png... Loading assets/base/images/flare03.png... Loading assets/base/images/font.png... Loading assets/base/images/fowmap.png... Loading assets/base/images/header.png... Loading assets/base/images/icon_advshipyard.png... Loading assets/base/images/icon_facility.png... Loading assets/base/images/icon_frigate.png... Loading assets/base/images/icon_generator.png... Loading assets/base/images/icon_mcu.png... Loading assets/base/images/icon_mine.png... Loading assets/base/images/icon_mk2.png... Loading assets/base/images/icon_mk3.png... Loading assets/base/images/icon_probe.png... Loading assets/base/images/icon_repunit.png... Loading assets/base/images/icon_sebac.png... Loading assets/base/images/icon_shipyard.png... Loading assets/base/images/icon_techcenter.png... Loading assets/base/images/icon_tech_dmg.png... Loading assets/base/images/icon_tech_hp.png... Loading assets/base/images/icon_tech_rgain.png... Loading assets/base/images/icon_tech_speed.png... Loading assets/base/images/impact_hot.png... Loading assets/base/images/indicator.png... Loading assets/base/images/laser.png... Loading assets/base/images/laser3.png... Loading assets/base/images/laser4.png... Loading assets/base/images/laser6.png... Loading assets/base/images/laser_impact.png... Loading assets/base/images/laser_impact_longwave.png... Loading assets/base/images/laser_longwave.png... Loading assets/base/images/panel.png... Loading assets/base/images/plasma.png... Loading assets/base/images/plasma3.png... Loading assets/base/images/plasmaflare.png... Loading assets/base/images/roundsparks.png... Loading assets/base/images/sidebar_stats.png... Loading assets/base/images/sidebar_teams.png... Loading assets/base/images/spark.png... Loading assets/base/images/spark2.png... Loading assets/base/images/system_missing.png... Loading assets/base/images/target.png... Loading assets/base/meshes/advshipyard.jpg... Loading assets/base/meshes/advshipyard.x... Loading assets/base/meshes/advshipyard_unitshader.png... Loading assets/base/meshes/ambient.png... Loading assets/base/meshes/artillery.jpg... Loading assets/base/meshes/artillery.x... Loading assets/base/meshes/asteroid.x... Loading assets/base/meshes/asteroid_radon.jpg... Loading assets/base/meshes/asteroid_silicea.jpg... Loading assets/base/meshes/builder.jpg... Loading assets/base/meshes/builder.x... Loading assets/base/meshes/builder_unitshader.png... Loading assets/base/meshes/cloudlayer.png... Loading assets/base/meshes/cloudlayer.png_... NOTICE: didn't load 'cloudlayer.png_' Loading assets/base/meshes/dirt.jpg... Loading assets/base/meshes/doubleturret.3ds... Loading assets/base/meshes/doubleturret.b3d... Loading assets/base/meshes/facility.3ds... Loading assets/base/meshes/facility.b3d... Loading assets/base/meshes/facility.jpg... Loading assets/base/meshes/facility.ms3d... NOTICE: didn't load 'facility.ms3d' Loading assets/base/meshes/facility.x... Loading assets/base/meshes/facility_unitshader.png... Loading assets/base/meshes/forcefield.png... Loading assets/base/meshes/frigate.jpg... Loading assets/base/meshes/frigate.x... Loading assets/base/meshes/frigate_unitshader.png... Loading assets/base/meshes/generator.jpg... Loading assets/base/meshes/generator.x... Loading assets/base/meshes/grid.png... Loading assets/base/meshes/kanone.x... Loading assets/base/meshes/mine.ac... NOTICE: didn't load 'mine.ac' Loading assets/base/meshes/mine.ac.bak... NOTICE: didn't load 'mine.ac.bak' Loading assets/base/meshes/mine.jpg... Loading assets/base/meshes/mine.x... Loading assets/base/meshes/mine_unitshader.png... Loading assets/base/meshes/mk2cruiser.3ds... Loading assets/base/meshes/mk2cruiser.3ds_... NOTICE: didn't load 'mk2cruiser.3ds_' Loading assets/base/meshes/mk2cruiser.jpg... Loading assets/base/meshes/mk2cruiser.x... Loading assets/base/meshes/mk2cruiser_unitshader.png... Loading assets/base/meshes/mk3cruiser.3ds... Loading assets/base/meshes/mk3cruiser.ac... NOTICE: didn't load 'mk3cruiser.ac' Loading assets/base/meshes/mk3cruiser.ac.bak... NOTICE: didn't load 'mk3cruiser.ac.bak' Loading assets/base/meshes/mk3cruiser.jpg... Loading assets/base/meshes/mk3cruiser.x... Loading assets/base/meshes/mk3cruiser_unitshader.png... Loading assets/base/meshes/nullmesh.x... Loading assets/base/meshes/pmktmp.bb... NOTICE: didn't load 'pmktmp.bb' Loading assets/base/meshes/probe.3ds... Loading assets/base/meshes/probe.jpg... Loading assets/base/meshes/probe.x... Loading assets/base/meshes/probe_unitshader.png... Loading assets/base/meshes/repunit.jpg... Loading assets/base/meshes/repunit.x... Loading assets/base/meshes/repunit_unitshader.png... Loading assets/base/meshes/sebac.3ds... Loading assets/base/meshes/sebac.jpg... Loading assets/base/meshes/sebac.x... Loading assets/base/meshes/sebac_unitshader.png... Loading assets/base/meshes/ship.x... Loading assets/base/meshes/ship2.3ds... Loading assets/base/meshes/shipyard.jpg... Loading assets/base/meshes/shipyard.x... Loading assets/base/meshes/shipyard_unitshader.png... Loading assets/base/meshes/skybox.jpg... Loading assets/base/meshes/spacestation.x... Loading assets/base/meshes/spc.3ds... Loading assets/base/meshes/spc.jpg... Loading assets/base/meshes/spc.x... Loading assets/base/meshes/techcenter.3ds... Loading assets/base/meshes/techcenter.jpg... Loading assets/base/meshes/techcenter.x... Loading assets/base/meshes/techcenter_unitshader.png... Loading assets/base/meshes/Thumbs.db... NOTICE: didn't load 'Thumbs.db' Loading assets/base/meshes/tripleturret.b3d... Loading assets/base/meshes/tripleturret.x... Loading assets/base/music/chilled_0.mp3... Loading assets/base/music/chilled_1.mp3... Loading assets/base/music/chilled_2.mp3... Loading assets/base/music/menu_0.mp3... Loading assets/base/music/tracklist.txt... NOTICE: didn't load 'tracklist.txt' Loading assets/base/scenarios/2on2_big.txt... Loading assets/base/scenarios/2on2_mid.txt... Loading assets/base/scenarios/default.txt... Loading assets/base/scenarios/duel.txt... Loading assets/base/scenarios/_tutorial.txt... Loading assets/base/sfx/attendant-sir.wav... Loading assets/base/sfx/aye-captain.wav... Loading assets/base/sfx/ayeaye-sir.wav... Loading assets/base/sfx/desktop.ini... NOTICE: didn't load 'desktop.ini' Loading assets/base/sfx/explosion1.mp3... Loading assets/base/sfx/explosion2.mp3... Loading assets/base/sfx/flyby.wav... Loading assets/base/sfx/im-so-ready.wav... Loading assets/base/sfx/itsme.wav... Loading assets/base/sfx/menu_click_allow.wav... Loading assets/base/sfx/menu_click_deny.wav... Loading assets/base/sfx/menu_hoveritem.wav... Loading assets/base/sfx/message.wav... Loading assets/base/sfx/moving-out-sir.wav... Loading assets/base/sfx/oh-yeah-2.wav... Loading assets/base/sfx/phaser.mp3... Loading assets/base/sfx/plasma1.wav... Loading assets/base/sfx/plasma2.mp3... Loading assets/base/sfx/plasma3.wav... Loading assets/base/sfx/ready-sir.wav... Loading assets/base/sfx/shall-we.wav... Loading assets/base/sfx/this-is-heavy.wav... Loading assets/base/sfx/unit_deploy.wav... Loading assets/base/sfx/yes-sir.wav... Loading assets/base/sfx/you-got-it-2.wav... Loading assets/base/ui/main.txt... Loading assets/base/units/advshipyard.txt... Loading assets/base/units/advshipyard_west.txt... Loading assets/base/units/basestation_afri.txt... Loading assets/base/units/basestation_asiacon.txt... Loading assets/base/units/basestation_eurasia.txt... Loading assets/base/units/basestation_west.txt... Loading assets/base/units/builder_afri.txt... Loading assets/base/units/builder_asiacon.txt... Loading assets/base/units/builder_eurasia.txt... Loading assets/base/units/builder_west.txt... Loading assets/base/units/devastor.txt... Loading assets/base/units/facility.txt... Loading assets/base/units/generator.txt... Loading assets/base/units/mine.txt... Loading assets/base/units/mk2artillery.txt... Loading assets/base/units/mk2cruiser.txt... Loading assets/base/units/mk3cruiser.txt... Loading assets/base/units/probe.txt... Loading assets/base/units/repunit.txt... Loading assets/base/units/sebac.txt... Loading assets/base/units/sebac_cloak.txt... Loading assets/base/units/shipyard.txt... Loading assets/base/units/shipyard_west.txt... Loading assets/base/units/techcenter.txt... Loading assets/base/units/techcenter_eurasia.txt... Loading assets/base/weapons/artillery.txt... Loading assets/base/weapons/doubleturret.txt... Loading assets/base/weapons/longwavelaser.txt... Loading assets/base/weapons/multilaser.txt... Loading assets/base/weapons/plasmalauncher.txt... Loading assets/base/weapons/repgun.txt... Loading assets/base/weapons/spc.txt... Loading assets/base/weapons/tripleturret.txt... WARNING: Tried To fetch resource 'plasma.wav' but returned 0. Creating scenario '_tutorial.txt' SYNTAX-WARN: unknown attribute 'DESC' in '_tutorial.txt' SYNTAX-WARN: unknown attribute '' in 'assets/base/meshes/basestation_eurasia.txt' Construction Yard constructed. SYNTAX-WARN: unknown attribute 'SHOWASTEROIDS' in '_tutorial.txt' |
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Win10 Prof.(x64)/Ubuntu 16.04|CPU 4x3Ghz (Intel i5-4590S)|RAM 8 GB|GeForce GTX 960 Wie man Fragen richtig stellt || "Es geht nicht" || Video-Tutorial: Sinus & Cosinus THERE IS NO FAIR. THERE IS NO JUSTICE. THERE IS JUST ME. (Death, Discworld) |
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ZaPBetreff: |
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@Vanjolo: Das gameplay hat sich nach der closed Beta ziemlich verlangsamt, aber es ist in der Tat noch recht schnell. Ich denke da tut sich noch was.
@Xeres: Das Logfile ist in Ordnung so, wärst Du so nett dein OS und deine Grafikkarte zu posten? ![]() |
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Starfare: Worklog, Website (download) |
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DaysShadow |
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Also im Fenster habe ich dasselbe Problem wie Xeres, es ruckelt kurz nach dem Start im Menü und die Maus wird mehrmals im Hintergrund an ihren alten Positionen gezeigt, Auflösung 1024x768.
Im Vollbild hingegen geht alles ganz normal, Auflösung 1440x900, Windows 7 Professional 32bit, Phenom II X2 550, 2 GB Ram, NVidia GTX280. Code: [AUSKLAPPEN] Starfare beta [b1904] Debugging Log
All your base are belong to us!! Loading assets/base/effects/expshells.txt... Loading assets/base/effects/flarebig.txt... Loading assets/base/effects/flarelarge.txt... Loading assets/base/effects/flaresmall.txt... Loading assets/base/effects/roundsparks.txt... Loading assets/base/effects/shockwave.txt... Loading assets/base/effects/sparks.txt... Loading assets/base/effects/trails.txt... Loading assets/base/fractions/africoncordat.txt... Loading assets/base/fractions/asiacon.txt... Loading assets/base/fractions/eurasunion.txt... Loading assets/base/fractions/westalli.txt... Loading assets/base/images/antifow.png... Loading assets/base/images/bt_attack.png... Loading assets/base/images/bt_cease.png... Loading assets/base/images/dissort.png... Loading assets/base/images/engineflare.png... Loading assets/base/images/explosion1.jpg... Loading assets/base/images/explosion2.png... Loading assets/base/images/firering.png... Loading assets/base/images/flare01.png... Loading assets/base/images/flare02.png... Loading assets/base/images/flare03.png... Loading assets/base/images/font.png... Loading assets/base/images/fowmap.png... Loading assets/base/images/header.png... Loading assets/base/images/icon_advshipyard.png... Loading assets/base/images/icon_facility.png... Loading assets/base/images/icon_frigate.png... Loading assets/base/images/icon_generator.png... Loading assets/base/images/icon_mcu.png... Loading assets/base/images/icon_mine.png... Loading assets/base/images/icon_mk2.png... Loading assets/base/images/icon_mk3.png... Loading assets/base/images/icon_probe.png... Loading assets/base/images/icon_repunit.png... Loading assets/base/images/icon_sebac.png... Loading assets/base/images/icon_shipyard.png... Loading assets/base/images/icon_techcenter.png... Loading assets/base/images/icon_tech_dmg.png... Loading assets/base/images/icon_tech_hp.png... Loading assets/base/images/icon_tech_rgain.png... Loading assets/base/images/icon_tech_speed.png... Loading assets/base/images/impact_hot.png... Loading assets/base/images/indicator.png... Loading assets/base/images/laser.png... Loading assets/base/images/laser3.png... Loading assets/base/images/laser4.png... Loading assets/base/images/laser6.png... Loading assets/base/images/laser_impact.png... Loading assets/base/images/laser_impact_longwave.png... Loading assets/base/images/laser_longwave.png... Loading assets/base/images/panel.png... Loading assets/base/images/plasma.png... Loading assets/base/images/plasma3.png... Loading assets/base/images/plasmaflare.png... Loading assets/base/images/roundsparks.png... Loading assets/base/images/sidebar_stats.png... Loading assets/base/images/sidebar_teams.png... Loading assets/base/images/spark.png... Loading assets/base/images/spark2.png... Loading assets/base/images/system_missing.png... Loading assets/base/images/target.png... Loading assets/base/meshes/advshipyard.jpg... Loading assets/base/meshes/advshipyard.x... Loading assets/base/meshes/advshipyard_unitshader.png... Loading assets/base/meshes/ambient.png... Loading assets/base/meshes/artillery.jpg... Loading assets/base/meshes/artillery.x... Loading assets/base/meshes/asteroid.x... Loading assets/base/meshes/asteroid_radon.jpg... Loading assets/base/meshes/asteroid_silicea.jpg... Loading assets/base/meshes/builder.jpg... Loading assets/base/meshes/builder.x... Loading assets/base/meshes/builder_unitshader.png... Loading assets/base/meshes/cloudlayer.png... Loading assets/base/meshes/cloudlayer.png_... NOTICE: didn't load 'cloudlayer.png_' Loading assets/base/meshes/dirt.jpg... Loading assets/base/meshes/doubleturret.3ds... Loading assets/base/meshes/doubleturret.b3d... Loading assets/base/meshes/facility.3ds... Loading assets/base/meshes/facility.b3d... Loading assets/base/meshes/facility.jpg... Loading assets/base/meshes/facility.ms3d... NOTICE: didn't load 'facility.ms3d' Loading assets/base/meshes/facility.x... Loading assets/base/meshes/facility_unitshader.png... Loading assets/base/meshes/forcefield.png... Loading assets/base/meshes/frigate.jpg... Loading assets/base/meshes/frigate.x... Loading assets/base/meshes/frigate_unitshader.png... Loading assets/base/meshes/generator.jpg... Loading assets/base/meshes/generator.x... Loading assets/base/meshes/grid.png... Loading assets/base/meshes/kanone.x... Loading assets/base/meshes/mine.ac... NOTICE: didn't load 'mine.ac' Loading assets/base/meshes/mine.ac.bak... NOTICE: didn't load 'mine.ac.bak' Loading assets/base/meshes/mine.jpg... Loading assets/base/meshes/mine.x... Loading assets/base/meshes/mine_unitshader.png... Loading assets/base/meshes/mk2cruiser.3ds... Loading assets/base/meshes/mk2cruiser.3ds_... NOTICE: didn't load 'mk2cruiser.3ds_' Loading assets/base/meshes/mk2cruiser.jpg... Loading assets/base/meshes/mk2cruiser.x... Loading assets/base/meshes/mk2cruiser_unitshader.png... Loading assets/base/meshes/mk3cruiser.3ds... Loading assets/base/meshes/mk3cruiser.ac... NOTICE: didn't load 'mk3cruiser.ac' Loading assets/base/meshes/mk3cruiser.ac.bak... NOTICE: didn't load 'mk3cruiser.ac.bak' Loading assets/base/meshes/mk3cruiser.jpg... Loading assets/base/meshes/mk3cruiser.x... Loading assets/base/meshes/mk3cruiser_unitshader.png... Loading assets/base/meshes/nullmesh.x... Loading assets/base/meshes/pmktmp.bb... NOTICE: didn't load 'pmktmp.bb' Loading assets/base/meshes/probe.3ds... Loading assets/base/meshes/probe.jpg... Loading assets/base/meshes/probe.x... Loading assets/base/meshes/probe_unitshader.png... Loading assets/base/meshes/repunit.jpg... Loading assets/base/meshes/repunit.x... Loading assets/base/meshes/repunit_unitshader.png... Loading assets/base/meshes/sebac.3ds... Loading assets/base/meshes/sebac.jpg... Loading assets/base/meshes/sebac.x... Loading assets/base/meshes/sebac_unitshader.png... Loading assets/base/meshes/ship.x... Loading assets/base/meshes/ship2.3ds... Loading assets/base/meshes/shipyard.jpg... Loading assets/base/meshes/shipyard.x... Loading assets/base/meshes/shipyard_unitshader.png... Loading assets/base/meshes/skybox.jpg... Loading assets/base/meshes/spacestation.x... Loading assets/base/meshes/spc.3ds... Loading assets/base/meshes/spc.jpg... Loading assets/base/meshes/spc.x... Loading assets/base/meshes/techcenter.3ds... Loading assets/base/meshes/techcenter.jpg... Loading assets/base/meshes/techcenter.x... Loading assets/base/meshes/techcenter_unitshader.png... Loading assets/base/meshes/Thumbs.db... NOTICE: didn't load 'Thumbs.db' Loading assets/base/meshes/tripleturret.b3d... Loading assets/base/meshes/tripleturret.x... Loading assets/base/music/chilled_0.mp3... Loading assets/base/music/chilled_1.mp3... Loading assets/base/music/chilled_2.mp3... Loading assets/base/music/menu_0.mp3... Loading assets/base/music/tracklist.txt... NOTICE: didn't load 'tracklist.txt' Loading assets/base/scenarios/2on2_big.txt... Loading assets/base/scenarios/2on2_mid.txt... Loading assets/base/scenarios/default.txt... Loading assets/base/scenarios/duel.txt... Loading assets/base/scenarios/_tutorial.txt... Loading assets/base/sfx/attendant-sir.wav... Loading assets/base/sfx/aye-captain.wav... Loading assets/base/sfx/ayeaye-sir.wav... Loading assets/base/sfx/desktop.ini... NOTICE: didn't load 'desktop.ini' Loading assets/base/sfx/explosion1.mp3... Loading assets/base/sfx/explosion2.mp3... Loading assets/base/sfx/flyby.wav... Loading assets/base/sfx/im-so-ready.wav... Loading assets/base/sfx/itsme.wav... Loading assets/base/sfx/menu_click_allow.wav... Loading assets/base/sfx/menu_click_deny.wav... Loading assets/base/sfx/menu_hoveritem.wav... Loading assets/base/sfx/message.wav... Loading assets/base/sfx/moving-out-sir.wav... Loading assets/base/sfx/oh-yeah-2.wav... Loading assets/base/sfx/phaser.mp3... Loading assets/base/sfx/plasma1.wav... Loading assets/base/sfx/plasma2.mp3... Loading assets/base/sfx/plasma3.wav... Loading assets/base/sfx/ready-sir.wav... Loading assets/base/sfx/shall-we.wav... Loading assets/base/sfx/this-is-heavy.wav... Loading assets/base/sfx/unit_deploy.wav... Loading assets/base/sfx/yes-sir.wav... Loading assets/base/sfx/you-got-it-2.wav... Loading assets/base/ui/main.txt... Loading assets/base/units/advshipyard.txt... Loading assets/base/units/advshipyard_west.txt... Loading assets/base/units/basestation_afri.txt... Loading assets/base/units/basestation_asiacon.txt... Loading assets/base/units/basestation_eurasia.txt... Loading assets/base/units/basestation_west.txt... Loading assets/base/units/builder_afri.txt... Loading assets/base/units/builder_asiacon.txt... Loading assets/base/units/builder_eurasia.txt... Loading assets/base/units/builder_west.txt... Loading assets/base/units/devastor.txt... Loading assets/base/units/facility.txt... Loading assets/base/units/generator.txt... Loading assets/base/units/mine.txt... Loading assets/base/units/mk2artillery.txt... Loading assets/base/units/mk2cruiser.txt... Loading assets/base/units/mk3cruiser.txt... Loading assets/base/units/probe.txt... Loading assets/base/units/repunit.txt... Loading assets/base/units/sebac.txt... Loading assets/base/units/sebac_cloak.txt... Loading assets/base/units/shipyard.txt... Loading assets/base/units/shipyard_west.txt... Loading assets/base/units/techcenter.txt... Loading assets/base/units/techcenter_eurasia.txt... Loading assets/base/weapons/artillery.txt... Loading assets/base/weapons/doubleturret.txt... Loading assets/base/weapons/longwavelaser.txt... Loading assets/base/weapons/multilaser.txt... Loading assets/base/weapons/plasmalauncher.txt... Loading assets/base/weapons/repgun.txt... Loading assets/base/weapons/spc.txt... Loading assets/base/weapons/tripleturret.txt... WARNING: Tried To fetch resource 'plasma.wav' but returned 0. ERROR: Tried to access 'assets/base/ui/custom.txt' which is not in memory! ERROR: Tried to access 'assets/base/ui/options.txt' which is not in memory! |
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Blessed is the mind too small for doubt |
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ZaPBetreff: |
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@DaysShadow: Also kannst Du es im Vollbild ganz normal spielen?
Bisher scheint es nur Probleme mit der GTX-Reihe von NVidia zu geben... :/ |
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Starfare: Worklog, Website (download) |
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XeresModerator |
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Problem gelöst! Nach einem Treiberupdate (von 195.62 auf 197.45) macht meine GeForce 8800 GT was sie soll... | ||
Win10 Prof.(x64)/Ubuntu 16.04|CPU 4x3Ghz (Intel i5-4590S)|RAM 8 GB|GeForce GTX 960 Wie man Fragen richtig stellt || "Es geht nicht" || Video-Tutorial: Sinus & Cosinus THERE IS NO FAIR. THERE IS NO JUSTICE. THERE IS JUST ME. (Death, Discworld) |
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ZaPBetreff: |
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Sehr gut, danke für die Information Xeres ![]() |
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Starfare: Worklog, Website (download) |
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XeresModerator |
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Uh... Ich war da leider etwas zu optimistisch... Sobald ich eine Einheit zum bauen Platziere, geht's wieder los Oô. | ||
Win10 Prof.(x64)/Ubuntu 16.04|CPU 4x3Ghz (Intel i5-4590S)|RAM 8 GB|GeForce GTX 960 Wie man Fragen richtig stellt || "Es geht nicht" || Video-Tutorial: Sinus & Cosinus THERE IS NO FAIR. THERE IS NO JUSTICE. THERE IS JUST ME. (Death, Discworld) |
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DaysShadow |
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So, auch von mir nochmal eine weitere Rückmeldung, es geht auch im Vollbild nicht, habe beim ersten Mal Testen einfach zu kurz geprüft.
Die FPS brechen um die ca. Hälfte ein, wenn das Problem eintritt, statt 62.5 FPS sind es dann nur noch 32.x oder 27.x FPS, wobei sich bei der Frametime nichts ändert. Ich habe auch den 197.45er Treiber drauf. An den Einstellungen kann ich auch schrauben wie ich will, die Auflösung ist egal, Sounds an/aus ist egal, Bittiefe auto/16/32 egal. Ich hoffe du kannst den Fehler schnell ausfindig machen, würde gerne weitertesten, denn es schaut echt gut aus. MfG DaysShadow |
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Blessed is the mind too small for doubt |
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ZaPBetreff: |
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Gut, ich bin schon soweit, dass das Problem, das Xeres auf dem Screenshot festgehalten hat, mit der VRAM Benutzung zu tun hat, der ist im Vollbildmodus grundsätzlich aus.
Zum Ruckeln muss ich noch weiter nachforschen, sorry ![]() |
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Starfare: Worklog, Website (download) |
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DaysShadow |
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Bevor du hier nach Fehlern suchst die nicht vorhanden sind, mit dem "Ruckeln" meinte ich Xeres' Problem, die Maus bewegt sich nicht mehr flüssig, sondern ruckelt und bleibt halt an den alten Stellen erhalten.
Das scheint dann also das einzige Problemchen zu sein ![]() |
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Blessed is the mind too small for doubt |
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ZaPBetreff: |
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Ok, in dem Fall könnte DirectInput das Problem sein. Hast Du schon versucht das abzuschalten (geht nur über starfare.ini, wäre eigentlich abzusehen, dass das Probleme macht)
Ich hatte das eingeschaltet, weil die Mausbewegung so einfach nicht so stark verzögert ist. |
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Starfare: Worklog, Website (download) |
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ZaPBetreff: |
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Der Übersichtlichkeit zum Gunsten würde ich alle bitten, hier im Thread zu Fehlern zu posten: https://www.blitzforum.de/foru...p?p=367841 | ||
Starfare: Worklog, Website (download) |
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kriDBetreff: |
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zack zack, neu hochladen! ich will wissen, obs jetzt bei mir funktioniert ![]() lg kriD |
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Wenn ich du wäre, wäre ich lieber ich! |
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ZaPBetreff: |
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Na sicher, Link ist reineditiert. ![]() |
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Starfare: Worklog, Website (download) |
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ComNik |
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Huhu, nach langer Zeit jetzt mal wieder ein Video von Starfare gesehen,
echt klasse was da draus geworden ist oO Mit Sound und allem, ich finds klasse ![]() Möge es so weitergehen! |
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WIP: Vorx.Engine |
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XeresModerator |
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Sweet, scheint reibungslos zu laufen! | ||
Win10 Prof.(x64)/Ubuntu 16.04|CPU 4x3Ghz (Intel i5-4590S)|RAM 8 GB|GeForce GTX 960 Wie man Fragen richtig stellt || "Es geht nicht" || Video-Tutorial: Sinus & Cosinus THERE IS NO FAIR. THERE IS NO JUSTICE. THERE IS JUST ME. (Death, Discworld) |
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Starwar |
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Einfach nur gut? Wie siehts eigentlich mit Multiplayer aus? ![]() |
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Thunder |
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Ich hab es jetzt Mal ausprobiert - mir gefällt das Spiel sehr, ich habe an nichts anderes gedacht, bis ich fertig war.
Nur, am Ende, als ich gewonnen habe (Szenarioname ist mir entfallen), gab es ne MAV. mfg Thunder |
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Meine Sachen: https://bitbucket.org/chtisgit https://github.com/chtisgit |
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ZaP |
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Also wenn's bei Xeres zu laufen scheint, dann funktioniert der Spritefix wohl. Sehr gut ![]() @Starwar: Eigentlich hatte mich die Motivation für einen Multiplayer Modus ja schon verlassen, da ich mir die Arbeit für nur 50% der PC's nicht machen wollte, aber da das NVidia Problem ja jetzt gelöst zu sein scheint, ziehe ich es durchaus wieder in betracht ![]() Danke für das Feedback! |
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Starfare: Worklog, Website (download) |
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Nicdel |
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JAHAAAAAAA EEES GEEEEHT ![]() |
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Desktop: Intel Pentium 4 2650 Mhz, 2 GB RAM, ATI Radeon HD 3850 512 MB, Windows XP Notebook: Intel Core i7 720 QM 1.6 Ghz, 4 GB DDR3 RAM, nVidia 230M GT, Windows 7 |
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