Falling knuddels
Übersicht

![]() |
SmilyBetreff: Falling knuddels |
![]() Antworten mit Zitat ![]() |
---|---|---|
Soo. Ich hatte mal wieder lange weile und dabei ist das rausgekommen.
Es ist nicht wirklich zu was zu gebrauchen, aber Lustig anzusehen ^^ Code: [AUSKLAPPEN] Type knuddels
Field x Field y Field f End type Graphics 800,600,16,2 setbuffer backbuffer() AutoMidHandle 1 TFormFilter 0 Local knuddel[4] Restore knuddel_data knuddel[0] = BitzEdit_RestoreImage%() HandleImage knuddel[0],0,imageheight(knuddel[0]) MaskImage knuddel[0],255,0,255 ScaleImage knuddel[0],2,2 For X = 1 To 4 knuddel[x] = CopyImage(knuddel[x-1]) ScaleImage knuddel[x],1,0.75 Next seedrnd millisecs() ftimer = CreateTimer(60) Repeat cls If Rand(0,10) = 1 knuddels.knuddels = New knuddels knuddels\x = Rand(0,800) knuddels\y = Rand(0) EndIf For knuddels.knuddels = Each knuddels DrawImage knuddel[knuddels\f],knuddels\x,knuddels\y If Not knuddels\f knuddels\y=knuddels\y + 4 For col.knuddels = Each knuddels If col\f = 4 If ImagesCollide(knuddel[0],knuddels\x,knuddels\y,0,knuddel[4],col\x-13,col\y,0) And ImagesCollide(knuddel[0],knuddels\x,knuddels\y,0,knuddel[4],col\x+13,col\y,0) knuddels\f = 1 End if next If knuddels\y => 600 knuddels\f = 1 Else If knuddels\f < 4 Then knuddels\f = knuddels\f + 1 End if Next Text 0,0, WaitTimer(ftimer) flip Until KeyHit(1) Function BitzEdit_RestoreImage%(frame%=1) Read w%: Read h% image=CreateImage(w%,h%,frame%) SetBuffer ImageBuffer(image) LockBuffer ImageBuffer(image) For y=0 To h%-1 For x=0 To w% Read rgb% WritePixelFast x,y,rgb% Next Next UnlockBuffer ImageBuffer(image) SetBuffer BackBuffer() Return image End Function .knuddel_data Data 26 Data 22 Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $000000, $000102, $050001, $010101, $FF00FF, $060000, $010101 Data $000200, $010002, $000100, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $000000, $020202, $283212, $2B340D, $23320D, $2A3211 Data $2C3013, $242E0F, $020300, $020101, $010201, $010100, $010201, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $000002, $2D3B12, $24320C, $2A310F Data $A8D83F, $AED943, $24350C, $ABD83C, $57C85C, $2A3110, $58C55D, $59C361 Data $54BF5C, $030104, $030300, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $060404 Data $272F0C, $ABDB40, $ABDB42, $ABD93E, $ACD93F, $ABDA3F, $ABDB44, $ACD344 Data $53C55C, $AAD93E, $ADD83F, $54C659, $000400, $030305, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $293912, $27310F, $293012, $A8DA40, $AAD93E, $AAD73F Data $AAD83D, $AFDE40, $A5DB3C, $AFD942, $A8DB40, $57C05C, $2B2E10, $273311 Data $010000, $030102, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $000000, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $020302, $27310D, $263210, $ABDA3F, $ACD93B Data $AAD63F, $ABDE3F, $B0E049, $A9D942, $A6D940, $B3DB42, $A9D840, $ACD53C Data $ADDF41, $A9DB3F, $59BF60, $243610, $010001, $000000, $FF00FF, $FF00FF Data $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $010204, $040103, $27360A Data $ACD942, $ADD942, $A7DC44, $B1DF41, $AED543, $AADC40, $A8D539, $ACD83F Data $A7DA3F, $ACDD43, $ACDA43, $A7D93C, $ACDA42, $B0DD40, $59BD5D, $58C75F Data $050502, $010004, $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF Data $020401, $030304, $58C35E, $ABDC41, $AAD93F, $ACD73F, $A8DB41, $ADDB40 Data $A9DA41, $AEDD43, $A9D93C, $ACDB42, $A9D73C, $ACDA3E, $ABDD45, $AED73E Data $A9DC40, $ABDB40, $57C25C, $00A97D, $030403, $000000, $FF00FF, $000000 Data $FF00FF, $FF00FF, $FF00FF, $272E0F, $28330F, $282E0D, $AEDF45, $A9D740 Data $ACDA3E, $A8DA40, $AAD440, $ACD93B, $A9DB43, $A8D741, $ABDC3B, $A8D840 Data $ABDA3F, $AAD943, $A9DA3D, $ADD73F, $A8DD3F, $57C15D, $03A87C, $000200 Data $000000, $FF00FF, $000000, $FF00FF, $FF00FF, $2B320C, $273010, $AADD40 Data $A8DB3E, $AED93F, $A9DC3D, $ACD641, $ABD93D, $A8E03F, $29300D, $26320D Data $ADD93D, $252F0F, $2B310C, $A8DD40, $ACD63C, $A9D741, $56C65C, $5BBD5D Data $24300C, $000103, $010000, $030303, $FF00FF, $000000, $FF00FF, $FF00FF Data $292E0F, $AADF42, $ACD93E, $A8D63C, $A9D540, $ABDA43, $A7DC40, $AED63B Data $A8D840, $C0DF77, $29310D, $A8D63F, $C5E473, $223112, $A9D83C, $A8DC45 Data $ABD83D, $ACDA40, $55C05A, $59C25D, $00AC76, $030004, $000000, $000000 Data $000000, $FF00FF, $000300, $253010, $AFDA3C, $ABDD48, $B0DA43, $A7E03F Data $ABD83D, $A6D740, $AEDC3F, $ADDA3F, $26360C, $272E0A, $ACDB44, $23300B Data $28310B, $ADD841, $ADD83C, $A7DB3B, $AADA3F, $AAD741, $59C35C, $01A77E Data $00AB7C, $000000, $010101, $000000, $FF00FF, $030002, $2A310F, $58C35D Data $27310E, $AADA3B, $AFDA42, $A9D841, $ADD93D, $A8D93F, $A3D53F, $2B300E Data $253511, $A9D93C, $2B3010, $27310E, $A8D940, $AAD53C, $AAD943, $AADB41 Data $A7DE3D, $5BBF5D, $00AD79, $01A977, $000000, $030303, $000000, $FF00FF Data $FF00FF, $24340D, $242C0F, $ACE040, $ACD844, $A8D640, $ADDF41, $A9DB40 Data $AAD93C, $ADDB3D, $AADD3F, $AAD441, $ABDB3A, $ACDB40, $A6D941, $ADD93E Data $A8DD3C, $A6DA41, $ACD53E, $ABD33D, $54C35C, $00A77B, $04AB7E, $040404 Data $000000, $000000, $FF00FF, $050103, $273612, $AEDD3B, $ADDA49, $A9DA3B Data $ADDB3D, $AAD640, $AAD83F, $A9D841, $ABD941, $A9D73E, $ACDA3E, $AAD940 Data $A7D73E, $ADDA3E, $A6D93E, $ACD641, $ABD93D, $ABD941, $58C95E, $56C35E Data $030400, $000000, $000000, $FF00FF, $000000, $000000, $000200, $58C25D Data $ABD543, $A8DB3D, $ABD73E, $57C661, $AAD83E, $ABDB3D, $AAD63D, $AAD840 Data $29330C, $A6D741, $ADDA3F, $AADC40, $262F0D, $A9D93F, $ACD940, $ABDB41 Data $A7D63D, $AADA3E, $5AC15B, $00A67C, $040201, $000000, $010101, $000000 Data $000000, $010101, $5BC25B, $56C55D, $57C05D, $57C55C, $AADB40, $AEDA42 Data $AADA40, $ABD63F, $A6DA41, $ADD941, $28300B, $272E10, $26330F, $ADD93E Data $ACD83F, $A7DB3D, $AEDC44, $AED73F, $A9DE3E, $56C25E, $02A779, $01AA7E Data $000000, $000000, $000000, $060505, $000101, $000001, $05A97C, $000402 Data $292C0B, $ADD73E, $A6D93F, $ACDC40, $ABD941, $B2DD40, $A7DA3E, $A7D943 Data $AEDE3D, $A6D441, $ACDC40, $ABDA42, $AAD843, $58C15C, $ACDD3E, $58BE5E Data $5CC65F, $08B182, $00AA7A, $000000, $040404, $000000, $FF00FF, $020201 Data $030304, $000200, $000003, $56C75C, $57C45C, $ABDB43, $ADDC43, $A9D23C Data $AADD44, $B0DD3F, $AED941, $56C35C, $AFDE3F, $A8D941, $A8D93D, $B3DB3A Data $54C25B, $57C260, $5AC75E, $00A679, $02AC7C, $070303, $000000, $020202 Data $000000, $FF00FF, $FF00FF, $010200, $000001, $000100, $020204, $2A2F0F Data $59C55B, $59C25A, $23370D, $AED63F, $56C15E, $56C35E, $56C261, $5CC25E Data $27330D, $58C360, $53C55F, $293011, $02A779, $00A97E, $08B07B, $000106 Data $000000, $020202, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $050200, $000100, $040406, $010002, $010103, $303713, $233111, $28320D Data $050201, $050303, $000508, $000000, $010101, $020302, $040201, $010101 Data $010300, $000000, $040404, $060504, $FF00FF, $FF00FF, $000000, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $020001, $020402, $010200 Data $FF00FF, $020402, $020000, $000102, $030407, $020000, $FF00FF, $030403 Data $000000, $FF00FF, $040204, $050304, $000402, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $000000 |
||
Lesestoff:
gegen Softwarepatente | Netzzensur | brain.exe | Unabhängigkeitserklärung des Internets "Wir müssen die Rechte der Andersdenkenden selbst dann beachten, wenn sie Idioten oder schädlich sind. Wir müssen aufpassen. Wachsamkeit ist der Preis der Freiheit --- Keine Zensur!" stummi.org |
![]() |
FireballFlame |
![]() Antworten mit Zitat ![]() |
---|---|---|
LOOOL
Genial ![]() ![]() |
||
PC: Intel Core i7 @ 4x2.93GHz | 6 GB RAM | Nvidia GeForce GT 440 | Desktop 2x1280x1024px | Windows 7 Professional 64bit
Laptop: Intel Core i7 @ 4x2.00GHz | 8 GB RAM | Nvidia GeForce GT 540M | Desktop 1366x768px | Windows 7 Home Premium 64bit |
![]() |
StepTiger |
![]() Antworten mit Zitat ![]() |
---|---|---|
nicht schlecht, aber bringt das jemandem etwas im codearchiv? | ||
Noch gestern standen wir am Abgrund, doch heute sind wir schon einen Schritt weiter.
Computer: AMD Sempron 3000+; ATI Radeon 9800 Pro; 512 MB DDR RAM 400Mhz; Asus E7N8X-E Deluxe; Samsung 200GB HD 5.4ns acces t Gewinner: BP Code Compo #2 Π=3.141592653589793238...<--- und das aus dem kopf ![]() Seit der Earthlings-Diskussion überzeugter Fleisch(fr)esser. |
![]() |
Smily |
![]() Antworten mit Zitat ![]() |
---|---|---|
Beschreibung des Boards:
Zitat: Quellcode-Schnippsel und kleine Spielereien mit BlitzBasic
Ich würde sagen "kleine Spielerei" trifft es eigentlich ![]() Edit: Habe noch ein paar Zeilen dazugenommen. Jetzt hat das Teil auch einen Sinn ![]() Das Balancing war allerdings noch nie Meine Stärke. Wenn jemand lust hat, kann er die Werte und Formeln um die Wahrscheinlichkeit für ein knuddel und das Level zu berrechnen etwas anpassen. Code: [AUSKLAPPEN] Type knuddels
Field x Field y Field f End type Graphics 800,600,16,2 HidePointer() setbuffer backbuffer() AutoMidHandle 1 TFormFilter 0 Local knuddel[4] Restore knuddel_data knuddel[0] = BitzEdit_RestoreImage%() HandleImage knuddel[0],0,imageheight(knuddel[0]) MaskImage knuddel[0],255,0,255 ScaleImage knuddel[0],2,2 For X = 1 To 4 knuddel[x] = CopyImage(knuddel[x-1]) ScaleImage knuddel[x],1,0.75 Next seedrnd millisecs() ftimer = CreateTimer(60) Level=1 Repeat cls Rect MouseX()-50,500,100,5 Line 0,500+imageheight(knuddel[4]),800,500+imageheight(knuddel[4]) If Rand(0,100) <= Level knuddels.knuddels = New knuddels knuddels\x = Rand(0,800) knuddels\y = 0 EndIf For knuddels.knuddels = Each knuddels DrawImage knuddel[knuddels\f],knuddels\x,knuddels\y If Not knuddels\f knuddels\y=knuddels\y + 4 For col.knuddels = Each knuddels If col\f = 4 If ImagesCollide(knuddel[0],knuddels\x,knuddels\y,0,knuddel[4],col\x-13,col\y,0) And ImagesCollide(knuddel[0],knuddels\x,knuddels\y,0,knuddel[4],col\x+13,col\y,0) knuddels\f = 1 End if Next If knuddels\y => 600 knuddels\f = 1 If ImageRectCollide(knuddel[0],knuddels\x,knuddels\y,0,mousex()-50,500,100,5) Delete knuddels.knuddels:punkte=punkte+1: If punkte Mod 10 = 0 Then level=level + 1 Else If knuddels\f < 4 Then knuddels\f = knuddels\f + 1 If knuddels\f = 4 And knuddels\y < 500 + ImageHeight(knuddel[2]) Then end End if Next Text 0,0, "Punkte: " + Punkte Text 0,20, "Level: " + Level WaitTimer(ftimer) Flip Until KeyHit(1) Function BitzEdit_RestoreImage%(frame%=1) Read w%: Read h% image=CreateImage(w%,h%,frame%) SetBuffer ImageBuffer(image) LockBuffer ImageBuffer(image) For y=0 To h%-1 For x=0 To w% Read rgb% WritePixelFast x,y,rgb% Next Next UnlockBuffer ImageBuffer(image) SetBuffer BackBuffer() Return image End Function .knuddel_data Data 26 Data 22 Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $000000, $000102, $050001, $010101, $FF00FF, $060000, $010101 Data $000200, $010002, $000100, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $000000, $020202, $283212, $2B340D, $23320D, $2A3211 Data $2C3013, $242E0F, $020300, $020101, $010201, $010100, $010201, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $000002, $2D3B12, $24320C, $2A310F Data $A8D83F, $AED943, $24350C, $ABD83C, $57C85C, $2A3110, $58C55D, $59C361 Data $54BF5C, $030104, $030300, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $060404 Data $272F0C, $ABDB40, $ABDB42, $ABD93E, $ACD93F, $ABDA3F, $ABDB44, $ACD344 Data $53C55C, $AAD93E, $ADD83F, $54C659, $000400, $030305, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $FF00FF, $293912, $27310F, $293012, $A8DA40, $AAD93E, $AAD73F Data $AAD83D, $AFDE40, $A5DB3C, $AFD942, $A8DB40, $57C05C, $2B2E10, $273311 Data $010000, $030102, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $000000, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $020302, $27310D, $263210, $ABDA3F, $ACD93B Data $AAD63F, $ABDE3F, $B0E049, $A9D942, $A6D940, $B3DB42, $A9D840, $ACD53C Data $ADDF41, $A9DB3F, $59BF60, $243610, $010001, $000000, $FF00FF, $FF00FF Data $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $010204, $040103, $27360A Data $ACD942, $ADD942, $A7DC44, $B1DF41, $AED543, $AADC40, $A8D539, $ACD83F Data $A7DA3F, $ACDD43, $ACDA43, $A7D93C, $ACDA42, $B0DD40, $59BD5D, $58C75F Data $050502, $010004, $FF00FF, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF Data $020401, $030304, $58C35E, $ABDC41, $AAD93F, $ACD73F, $A8DB41, $ADDB40 Data $A9DA41, $AEDD43, $A9D93C, $ACDB42, $A9D73C, $ACDA3E, $ABDD45, $AED73E Data $A9DC40, $ABDB40, $57C25C, $00A97D, $030403, $000000, $FF00FF, $000000 Data $FF00FF, $FF00FF, $FF00FF, $272E0F, $28330F, $282E0D, $AEDF45, $A9D740 Data $ACDA3E, $A8DA40, $AAD440, $ACD93B, $A9DB43, $A8D741, $ABDC3B, $A8D840 Data $ABDA3F, $AAD943, $A9DA3D, $ADD73F, $A8DD3F, $57C15D, $03A87C, $000200 Data $000000, $FF00FF, $000000, $FF00FF, $FF00FF, $2B320C, $273010, $AADD40 Data $A8DB3E, $AED93F, $A9DC3D, $ACD641, $ABD93D, $A8E03F, $29300D, $26320D Data $ADD93D, $252F0F, $2B310C, $A8DD40, $ACD63C, $A9D741, $56C65C, $5BBD5D Data $24300C, $000103, $010000, $030303, $FF00FF, $000000, $FF00FF, $FF00FF Data $292E0F, $AADF42, $ACD93E, $A8D63C, $A9D540, $ABDA43, $A7DC40, $AED63B Data $A8D840, $C0DF77, $29310D, $A8D63F, $C5E473, $223112, $A9D83C, $A8DC45 Data $ABD83D, $ACDA40, $55C05A, $59C25D, $00AC76, $030004, $000000, $000000 Data $000000, $FF00FF, $000300, $253010, $AFDA3C, $ABDD48, $B0DA43, $A7E03F Data $ABD83D, $A6D740, $AEDC3F, $ADDA3F, $26360C, $272E0A, $ACDB44, $23300B Data $28310B, $ADD841, $ADD83C, $A7DB3B, $AADA3F, $AAD741, $59C35C, $01A77E Data $00AB7C, $000000, $010101, $000000, $FF00FF, $030002, $2A310F, $58C35D Data $27310E, $AADA3B, $AFDA42, $A9D841, $ADD93D, $A8D93F, $A3D53F, $2B300E Data $253511, $A9D93C, $2B3010, $27310E, $A8D940, $AAD53C, $AAD943, $AADB41 Data $A7DE3D, $5BBF5D, $00AD79, $01A977, $000000, $030303, $000000, $FF00FF Data $FF00FF, $24340D, $242C0F, $ACE040, $ACD844, $A8D640, $ADDF41, $A9DB40 Data $AAD93C, $ADDB3D, $AADD3F, $AAD441, $ABDB3A, $ACDB40, $A6D941, $ADD93E Data $A8DD3C, $A6DA41, $ACD53E, $ABD33D, $54C35C, $00A77B, $04AB7E, $040404 Data $000000, $000000, $FF00FF, $050103, $273612, $AEDD3B, $ADDA49, $A9DA3B Data $ADDB3D, $AAD640, $AAD83F, $A9D841, $ABD941, $A9D73E, $ACDA3E, $AAD940 Data $A7D73E, $ADDA3E, $A6D93E, $ACD641, $ABD93D, $ABD941, $58C95E, $56C35E Data $030400, $000000, $000000, $FF00FF, $000000, $000000, $000200, $58C25D Data $ABD543, $A8DB3D, $ABD73E, $57C661, $AAD83E, $ABDB3D, $AAD63D, $AAD840 Data $29330C, $A6D741, $ADDA3F, $AADC40, $262F0D, $A9D93F, $ACD940, $ABDB41 Data $A7D63D, $AADA3E, $5AC15B, $00A67C, $040201, $000000, $010101, $000000 Data $000000, $010101, $5BC25B, $56C55D, $57C05D, $57C55C, $AADB40, $AEDA42 Data $AADA40, $ABD63F, $A6DA41, $ADD941, $28300B, $272E10, $26330F, $ADD93E Data $ACD83F, $A7DB3D, $AEDC44, $AED73F, $A9DE3E, $56C25E, $02A779, $01AA7E Data $000000, $000000, $000000, $060505, $000101, $000001, $05A97C, $000402 Data $292C0B, $ADD73E, $A6D93F, $ACDC40, $ABD941, $B2DD40, $A7DA3E, $A7D943 Data $AEDE3D, $A6D441, $ACDC40, $ABDA42, $AAD843, $58C15C, $ACDD3E, $58BE5E Data $5CC65F, $08B182, $00AA7A, $000000, $040404, $000000, $FF00FF, $020201 Data $030304, $000200, $000003, $56C75C, $57C45C, $ABDB43, $ADDC43, $A9D23C Data $AADD44, $B0DD3F, $AED941, $56C35C, $AFDE3F, $A8D941, $A8D93D, $B3DB3A Data $54C25B, $57C260, $5AC75E, $00A679, $02AC7C, $070303, $000000, $020202 Data $000000, $FF00FF, $FF00FF, $010200, $000001, $000100, $020204, $2A2F0F Data $59C55B, $59C25A, $23370D, $AED63F, $56C15E, $56C35E, $56C261, $5CC25E Data $27330D, $58C360, $53C55F, $293011, $02A779, $00A97E, $08B07B, $000106 Data $000000, $020202, $FF00FF, $000000, $FF00FF, $FF00FF, $FF00FF, $FF00FF Data $050200, $000100, $040406, $010002, $010103, $303713, $233111, $28320D Data $050201, $050303, $000508, $000000, $010101, $020302, $040201, $010101 Data $010300, $000000, $040404, $060504, $FF00FF, $FF00FF, $000000, $FF00FF Data $FF00FF, $FF00FF, $FF00FF, $FF00FF, $FF00FF, $020001, $020402, $010200 Data $FF00FF, $020402, $020000, $000102, $030407, $020000, $FF00FF, $030403 Data $000000, $FF00FF, $040204, $050304, $000402, $FF00FF, $FF00FF, $FF00FF Data $FF00FF, $000000 |
||
Lesestoff:
gegen Softwarepatente | Netzzensur | brain.exe | Unabhängigkeitserklärung des Internets "Wir müssen die Rechte der Andersdenkenden selbst dann beachten, wenn sie Idioten oder schädlich sind. Wir müssen aufpassen. Wachsamkeit ist der Preis der Freiheit --- Keine Zensur!" stummi.org |
![]() |
bear1 |
![]() Antworten mit Zitat ![]() |
---|---|---|
Echt lustig - jetzt fehlt nur noch Ton ^^ | ||
Ja, ne...
Zum virtuellen Staat Eranien: http://www.eranien.de Zu meinem Blog: http://www.erixpage.de |
![]() |
Smily |
![]() Antworten mit Zitat ![]() |
---|---|---|
oha was wurde denn hier wieder ausgegraben? ![]() schau mal in den WIP threat - wir sind schon ein ganzes stück weiter ![]() Edit: oder hier: http://www.blitzmaker.chat-bli...uddels.rar |
||
Lesestoff:
gegen Softwarepatente | Netzzensur | brain.exe | Unabhängigkeitserklärung des Internets "Wir müssen die Rechte der Andersdenkenden selbst dann beachten, wenn sie Idioten oder schädlich sind. Wir müssen aufpassen. Wachsamkeit ist der Preis der Freiheit --- Keine Zensur!" stummi.org |
![]() |
Black Spider |
![]() Antworten mit Zitat ![]() |
---|---|---|
wie lange hast du gebraucht um diese Knuddelvieh grafik einfach so in Basic zu erstellen? | ||
Coming soon:
http://img132.imageshack.us/im...im2ab6.gif |
![]() |
Smily |
![]() Antworten mit Zitat ![]() |
---|---|---|
Blitzedit -> Imagereader.
Ich würde sagen so ungefähr 3 sekunden, bin mir aber nicht mehr sicher ![]() |
||
Lesestoff:
gegen Softwarepatente | Netzzensur | brain.exe | Unabhängigkeitserklärung des Internets "Wir müssen die Rechte der Andersdenkenden selbst dann beachten, wenn sie Idioten oder schädlich sind. Wir müssen aufpassen. Wachsamkeit ist der Preis der Freiheit --- Keine Zensur!" stummi.org |
Schoasch |
![]() Antworten mit Zitat ![]() |
|
---|---|---|
Zitat: Blitzedit -> Imagereader
?? Was soll das schon wieder heißten... imagereader; ist das ein programm oda was? (ich weis geht eher richtung beginners corner) |
||
![]() |
5k41 |
![]() Antworten mit Zitat ![]() |
---|---|---|
Blitzedit ist eine IDE für Blitz, welche einen sogenannten Imagereader enthält, jener verwandelt halt ein normales Bild in einen solchen code.
MfG |
||
Projekte:
For a better World - Gesellschaftsspiel ( 100%) User posted image |
Übersicht


Powered by phpBB © 2001 - 2006, phpBB Group