BeMap! 2D Map Editor für Blitz3D

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pioj

Betreff: BeMap! 2D Map Editor für Blitz3D

BeitragSo, Mai 31, 2009 6:14
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Hi!, I'm making a 2D map editor based on Draw3D library.

You can place, rotate and scale your map objects with no limitations.

Bemap! will also include Blocky!, a background block editor and Colly! for the collisions.

Check the videos here:
http://www.youtube.com/watch?v=gHUPqlKWwUw
http://www.youtube.com/watch?v=h1jRxLTqlnY
http://www.youtube.com/watch?v=knuYXyZ05oI

[UPDATED]
- Fixing Zoom tool, so you can see the whole map always centered.
- Working on the dynamic tiles (slime, water, lava,etc...), that will be included to Blocky! Editor.
- Studying how to add support for curved lines of blocks...
  • Zuletzt bearbeitet von pioj am So, Jun 21, 2009 15:43, insgesamt einmal bearbeitet
 

pioj

Betreff: Re: BeMap! 2D Map Editor für Blitz3D

BeitragDo, Jun 04, 2009 22:02
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Crying or Very sad I expected a few answers, at least.. c'mon guys...

Xeres

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BeitragDo, Jun 04, 2009 22:34
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Well, it does not look like a special tool. With a download, there would be certainly more comments.
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mDave

BeitragFr, Jun 05, 2009 5:49
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Hello pioj,
I really enjoyed watching this video. The Editor looks better and
more interesting than many other 2D-Map-Editor.
However, i guess it`s easy to use. And I´m looking forward to downloading a demo =)

PS: Can this editor create other things than trees? I hope so...

Chrise

BeitragFr, Jun 05, 2009 13:08
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I really looks quite nice, but i expected to see an example map, not only trees. Perhaps you could show more details or different tools in the editor. I would enjoy. Smile
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Omenaton_2

BeitragFr, Jun 05, 2009 13:11
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It seems to me, that you have got a very well functioning drag & drop, moving part of a level editor, that is far away from completion.

There is a lot more to do, but you have already proven, that you are able to do sophisticated feature programming.

You just should recognize it, that this program in the given state is not even close to a tool, that you could use to build levels. Its simply too early to say this, too much functions are missing.
 

pioj

BeitragFr, Jun 05, 2009 20:06
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New version on video!

http://www.youtube.com/watch?v=h1jRxLTqlnY

- Now features tile selection with mousewheel..


I wanted to show you the tileset selection menu, but I need some more time to fix it...
The primary function to save the map works now, so it IS a functional tool right now.
I need to start coding the map loader functions, anyway...

I feel more comfortable with this graphical environment rather than a classic Windows Form, however a port to Blitz3DSDK is being discussed, which would allow me to show you more features in less time.

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