Drag'n'Drop whitout MaxGui
Übersicht
BlitzMax, BlitzMax NG
Beginners-Corner
Guamtmsou G.Betreff: Drag'n'Drop whitout MaxGui |
Antworten mit Zitat |
|
|---|---|---|
|
On Bmax(D3d win32) without Maxgui/Wxmax there is any chance to retrieve a file-name(EVENT_WINDOWACCEPT) using the Drag'n'Drop ?
Maybe using win-api thanks in advance for any solutions / suggestions |
||
|
|
grafe |
Antworten mit Zitat |
|---|---|---|
|
hi,
BlitzMax: [AUSKLAPPEN] SuperStrict |
||
Guamtmsou G.Betreff: Re: Drag'n'Drop whitout MaxGui |
Antworten mit Zitat |
|
|---|---|---|
|
Guamtmsou G. hat Folgendes geschrieben: without Maxgui
noway to use win-apis on standard d3d app? i've an high-frame rate app (working on bmax d3d9) and i think maxgui slow-down app performance... |
||
|
|
mpmxyz |
Antworten mit Zitat |
|---|---|---|
|
Why do you think that MaxGUI slows down your application?
As far as I know there is no difference between Max2D in a canvas and Max2D in a window created by "Graphics" except the way the window is created and the fact that you should paint a canvas on EVENT_GADGETPAINT. (You can force repainting with "RedrawGadget".) PS: I don't know a way how to do it without maxgui but if you really don't want to use MaxGUI you should look at the Windows API. (Maybe "DragAcceptFiles" and the _hwnd field of the TD3D9Graphics object returned by "GetGraphicsDriver" can help you. Then you don't need the Windows API.) |
||
Guamtmsou G. |
Antworten mit Zitat |
|
|---|---|---|
|
Zitat: "DragAcceptFiles" and the _hwnd field of the TD3D9Graphics object returned by "GetGraphicsDriver" can help you. Then you don't need the Windows API.
i'll try this way... |
||
Übersicht
BlitzMax, BlitzMax NG
Beginners-Corner
Powered by phpBB © 2001 - 2006, phpBB Group
